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LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
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6 #ifndef LG_BACKGROUND_H
7 #define LG_BACKGROUND_H
16 LG_NEW, LG_ON, LG_OFF, LG_FREE
26 int surf_depth(SDL_Surface *);
int lg_read_and_render_screen_back()
Definition: lg_background.c:190
void lg_clear_bg_full(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha, GLbitfield mask)
Definition: lg_background.c:150
void lg_clear_bg(uint8_t red, uint8_t green, uint8_t blue)
Definition: lg_background.c:112
void lg_bg_info()
Definition: lg_background.c:179
int lg_draw_bg(int mode, int param_x, int param_y, const char *path)
Definition: lg_background.c:30