LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
lg_cubemap.h
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/*
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* LibGame - Copyright (C) Emmanuel Thomas-Maurin 2011-2025
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* All rights reserved
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*/
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#ifndef LG_CUBEMAP_H
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#define LG_CUBEMAP_H
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typedef
LG_Texture
LG_CubeMap
;
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LG_CubeMap
*
lg_cubemap_new
(
const
char
**);
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void
lg_cubemap_free
(
LG_CubeMap
*);
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const
Vertex
*
lg_skybox
();
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size_t
lg_sizeof_skybox
();
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#endif
/* LG_CUBEMAP_H */
lg_cubemap_free
void lg_cubemap_free(LG_CubeMap *cubemap)
Definition:
lg_cubemap.c:36
lg_cubemap_new
LG_CubeMap * lg_cubemap_new(const char **textures)
Definition:
lg_cubemap.c:22
Vertex
Definition:
lg_vertex.h:16
lg_skybox
const Vertex * lg_skybox()
Definition:
lg_cubemap.c:90
lg_sizeof_skybox
size_t lg_sizeof_skybox()
Definition:
lg_cubemap.c:100
LG_Texture
Definition:
lg_textures.h:42
src
libgame
lg_cubemap.h
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