LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
Data Fields
LG_Texture Struct Reference
Collaboration diagram for LG_Texture:
[
legend
]
Data Fields
GLuint
id
GLenum
unit
int
type
int
w
int
h
int
tc_format
char
path
[LG_TEX_PATH_MAX_LEN+1]
LG_Texture
*
prev
LG_Texture
*
next
The documentation for this struct was generated from the following file:
lg_textures.h
LG_Texture
Generated by
1.8.17