LibGame  v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
DDS_PixelFormat Struct Reference

Data Fields

uint32_t size
 
uint32_t flags
 
uint32_t sig_4cc
 
uint32_t rgb_bitcount
 
uint32_t r_mask
 
uint32_t g_mask
 
uint32_t b_mask
 
uint32_t a_mask
 

The documentation for this struct was generated from the following file: