LibGame  v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
LG_DrawElements_Cmd Struct Reference

Data Fields

unsigned int n_draws
 
int u_tex
 
unsigned int tex_id [LG_N_MAX_DRAWS]
 
int tex_unit [LG_N_MAX_DRAWS]
 
unsigned long size [LG_N_MAX_DRAWS]
 
unsigned long shift [LG_N_MAX_DRAWS]
 

The documentation for this struct was generated from the following file: