LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
Data Fields
LG_DrawElements_Cmd Struct Reference
Data Fields
unsigned int
n_draws
int
u_tex
unsigned int
tex_id
[LG_N_MAX_DRAWS]
int
tex_unit
[LG_N_MAX_DRAWS]
unsigned long
size
[LG_N_MAX_DRAWS]
unsigned long
shift
[LG_N_MAX_DRAWS]
The documentation for this struct was generated from the following file:
lg_render.h
LG_DrawElements_Cmd
Generated by
1.8.17