LibGame  v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
LG_ShaderULocs Struct Reference

Data Fields

int world_m
 
int view_m
 
int proj_m
 
int view_proj_m
 
int model_view_m
 
int model_view_proj_m
 
int texcoords
 
int light_type
 
int light_pos
 
int light_dir
 
int light_color
 
int luminosity_k
 

The documentation for this struct was generated from the following file: