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LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
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Data Fields | |
uint32_t | size |
uint32_t | flags |
uint32_t | h |
uint32_t | w |
uint32_t | pitch_or_linear_size |
uint32_t | depth |
uint32_t | mipmap_count |
uint32_t | reserved1 [11] |
DDS_PixelFormat | pixel_format |
uint32_t | caps |
uint32_t | caps2 |
uint32_t | caps3 |
uint32_t | caps4 |
uint32_t | reserved2 |