LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
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Data Fields | |
lg_mesh_type | type |
char | name [LG_MESH_NAME_MAX_LEN+1] |
Vertex_uv_n * | vbo_data |
uint32_t * | ibo_data |
uint32_t | vbo_size |
uint32_t | ibo_size |
int32_t | n_v |
int32_t | n_vt |
int32_t | n_vn |
int32_t | n_f |
char | mtl_file [LG_MESH_NAME_MAX_LEN+1] |
int32_t | n_mat |
int32_t | n_usemtl |
LG_Material | materials [N_MAX_USEMTL_PER_OBJ] |
LG_BBox | bbox |
LG_Cuboid | b_cuboid |
Lines3D_VB | b_cuboid_l3d_vb |
zboolean | xyz_normalized |
double | normalize_k |