LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024 ETMSoftware
Data Fields
LG_Sound Struct Reference
Data Fields
char
file_name
[SOUND_FILENAME_MAXLEN+1]
Mix_Chunk *
sample
int
channel
The documentation for this struct was generated from the following file:
lg_audio.h
LG_Sound
Generated by
1.8.17